Turret Fall | Day 5 (Godot 4.1.1)
Turret Fall (Day 5)
Let's get this awesome game to Day 6!!! :)
Previous Devs:
- Day 1: https://thbrave.itch.io/tower-defense-godot-411
- Day 2: https://ghost-wave.itch.io/turret-fall
- Day 3: https://enigmakmr.itch.io/turret-fall-pass-the-game-day-3-godot-41
- Day 4: https://speedrockstrong.itch.io/turret-fall-godot-41-passthegamejam-day-4
- Day 5: (this one)
Notable changes:
- Polished GUI (i think)
- Updated player visuals and controls
- Fixed player physics bugs / changed movement script
- Added placement grid
- Add gold rewards
- Added proper death state
- Jump animation
- Background Music (credit)
Known bugs:
Currently there's a physics glitch when too many enemies are in a small area, but I couldn't figure out what was activating this. Maybe the enemy's motion shouldn't be lerping towards the center?
Download
Download
Project Files (Godot 4.1.1) 17 MB
Comments
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since this didn’t get picked up for day 6 I’ll try to finish this for the Games we Passed jam
Nice work!
Very nice, much more polished than my version :D :D I have also add something to this game! I hope it made to day 6!!
Check my version if you want! cheers!
I saw your version as well, I hope at least one version of turret fall makes it to day 6 :)